The first major battle of our 1814 Campaign took place just outside Sezanne, troops were arriving throughout the day but the battle itself didn’t start until late afternoon. With little time to gain a victory the cautious French pushed forward too slowly to crush the Allies in front of them and the commander decided that they ‘should wait for more troops to turn up’ and the battle petered out towards nightfall. The scene is set for a much larger battle the next day.
It is interesting to see the difference between a campaign battle and a one off scenario. Players are far less willing to throw troops forward and simply hope for the best!
I have recently started a Napoleonic campaign at the local club based on the Boardgame ‘Napoleon at Bay’ covering the 1814 campaign. Rather than use the detailed hex map I changed it to an area based campaign map.
The boardgame rules were ignored and instead the campaign uses a simple area movement system with various speeds for different troop types.
Army lists have been put together from various sources including the game itself and historical OB’s culled from the internet and books. I don’t pretend that they are perfect but its enough to say that the French have their work cut out for them!
Grey area names denote major towns while those with a thick border are fortress towns. Supply sources are indicated at the edges of the map, blue for French and red for Allied. A PDF download of the map is available on the March Attack game page.
The first major battles at Brienne and Chalons will have some battle reports for the blog when I sort through the photos. Because of the size of the armies I used a simplified version of March Attack, ‘Quick march Attack’ for these big battles.
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