Great Battles are a set of wargame rules that utilise hexes to regulate movement, firing, ranges, line of sight as well as charge and firing arcs.
Battles are fought over a mat or tiles with 2″ hexes that are used to regulate movement, firing, facings and ranges. The game mechanics allow for large numbers of units to be represented, each by a single stand of infantry, cavalry or artillery.
The rulebook contains troop listings for all of the major Napoleonic armies and a sample order of battle for Dennewitz, the playtest battle report for that game can be seen on the Blog page.
You can purchase the rules as a PDF from Wargame Vault, Lulu or the Crusader Publishing shop or you can visit Lulu to get a print on demand hard copy. Simply click on a logo below to be taken to the relevant pages.